5 elements of a gamified approach to use in education

‘Gamification’ – the process of using elements of interactive game design in other applications – has become popular in education. This is for good reason. There are traits in the gamer personality that can be profitably developed in learners (traits such as perseverance and focus). Here are 5 elements of a gamified approach and how to use them in education:

1. The gamer personality

Video gamers show great drive to improve their skills and ‘master’ games. Mastering learning materials becomes attractive when elements that drive gamers to persevere are used in educational materials.

One element of a gamified approach that helps to recreate this positive element of the gamer personality is ‘unlockable’ content. Learners only gain access to materials in educational apps once they have fulfilled certain requirements and reached a certain level. This fosters the will to continue and succeed.

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What are the benefits of digital education?

Digital education requires teachers to acquire new skills that they may not have had the opportunity to acquire before. However, the benefits of digital education for both learners and teachers provides significant impetus for teachers to develop new skills.

Consider the infographic below. It illustrates the impact that teachers in sub-Saharan Africa believe digital education can have on teaching and learning.

Teachers who have used digital tools in their classrooms will have experienced many of the benefits of digital education that I will discuss in this blog post.

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